Multiverse World – Maya, 3D Max, Unreal, Adobe Premiere and Adobe Character Animator

Motivated by a curiosity about the new technology, I delved into BIM modelling, even with initial limitations. In just one month, I developed a Multiverse Project featuring a Metahuman Tara and a character from my superhero collection. This distinct world serves a dual purpose: imagining a world with once-extinct plants and integrating meeting rooms for corporate functionality, providing an innovative and engaging Metaverse space. I aim to attract investment for this venture, envisioning a scenario inspired by indigenous crafts that poignantly addresses contemporary environmental challenges, promoting awareness about destruction and extinction and our support for indigenous peoples.